Three Kingdoms

The pan, the fire, the oven... it's all the same...
Session 3

Participants: Dominoe Bellmoore, Falcao, Mary Jay, Montana Rice, Reine, Zlatan

Stuck on Shurna the players were stuck with few options off the island. On one hand, there was Maggie’s hired help waiting to return the players, who were empty handed, to Maggie. On the other hand with the opportune timing true to his style was “Red”, sitting on the opposite side of the docks. The players hedged their bet and split up to try and seduce the small rowboats away from Maggie’s thugs as well as talk to “Red” to see if he had an offer to take them off the island. While Reine and Mary Jane were able to acquire the boats, the group decided to join “Red” who needed the use of “a group of criminals with the skills he needed”.

“Red” took the players aboard his ship, The Jezebell and informed them that their first job under his employ would be to rescue his first mate. Upon reaching the city of Asalam, across the ocean in The Free Cities, the players learned that "Red"’s first mate was sold into slavery. After a bar fight, a run-in with a halfling knifer gang, and fighting their way onto a slave barge, the players managed to the free all the slaves as well as the first mate.

Now the group will stay the night in Asalam and await to rendezvous with The Jezebell in the morning.

In need of a backup plan
Session 2

Participants: Nhi, Chico, Aaron, Nick, Nydia, Marie

Kidnapping seems to be a common occurrence in Cassomir. Angry for the lack of justice over her kidnapped son, [[Raymond Atell], and desperate to return him home, Maggie blackmailed the players into traveling to a nearby island known as Shurna to retrieve him and make his captors pay. With “Red” having disappeared on the players, they had little sway or support against this woman and her demands.

Shortly upon arriving on the island, the players discover that a local flora exists on the island that has been known to make the islanders sick. As a result the small hut of Medicinewoman Dolores Quinn had become the hub of the only small town on the island. While Dolores came from good stock, she is clearly a hack. Barely keeping people alive on recipes that her foremothers passed down, Dolores is inundated with patients, making her short with the players. Desperate for help, she agreed to answer questions in exchange for help. It seemed what Maggie left out was that she hadn’t been sending the necessary medicine that allows the people of Shurna to work and eke out their meager existence. Furthermore, it seems Maggie manages all trade to the island, effectively creating an embargo that had already shown to have a lethal effect. Raymond found out about his mothers dealings and actually ran away to help the islanders. Deciding they could kill two birds with one stone, the players decided to help Dolores collect some rare ingredients needed to make a brew to help the sick locals, in the hopes of finding Raymond.

The players did in fact not only find the necessary ingredients but Raymond Atell as well, after fighting their way past kobolds and massive dire wolves. Once he calmed down and stopped blurting fragmented statements about giant kobolds, talking wolves and mushrooms, mushrooms, mushrooms, Raymond informed the players that he decided to help the people of Shurna because he had overheard his mother selling all of the medical supplies to a clerk of a wealthy noble.

Waiting at the edge of the docks, the players now have a new problem: how to get off this gods forsaken island AND avoid their warrants in Cassomir?

Session 1

Participants: All PCs

For the protection of the identity of this campaign, names and places may have been altered

A long long time ago, in a universe parallel but actually not that far away….

For the sole reason of being foreign to the city of Cassomir, our PCs were rounded up and detained for the kidnapping and murder of Brendon Redcoin, son of Lord Johnathan Redcoin. Confronted with false witnesses and fast-tracked to the gallows by Magistrate Pedrum Bailor, the players only had one more night of living to look forward to.

Determined to avoid hanging the players escaped with the help of a regular to the Cassomir jails, “Red”. Raising an alarm and needing to hide, “Red” sought the help of Maggie Atell. Maggie was willing to hide the PCs in the hidden cellar but at a price…


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